Adult women are now the largest demographic in gaming ›

juliedillon:

chroniclearia:

dailydot:

Congratulations, gamer girls—you’re officially at the top of the food chain when it comes to games. A new study released by the Entertainment Software Association has revealed that adult women now occupy the largest demographic in the gaming industry. Women over 18 made up a whopping 36 percent of the gaming population, followed by adult men at 35 percent. 

….You know, as a Literature student I find the way the commentary written for this absolutely hilarious. It uses hyperbolic language such as “whopping” to accentuate the figures in the article to make it appear that “adult female gamers” are a massive majority.

Then you look at the statistics. It may debunk stereotypes slightly, but having a margin of 1% is not “whopping” - it’s not even “great”. Especially when you consider than male gamers as a whole are still a majority (52%). This article also doesn’t give numbers, nor the size of the study pools. For all we know, they only had a pool of 1000 people which isn’t a proper scientific study when assessing a national census. It’s nice to see that female gamers are equalling out to male gamers, but let’s not arbitarily make this a war of the sexes. xD

The language in the article is not an “arbitrary war of the sexes.” There is a war of the sexes in gaming, but it’s one that male gamers (as a group) have been waging against women for quite some time, with harassment, death threats, rape threats.  (Please read this in particular. You’ll notice they were forced to disable comments. Can you guess why?) Gamers and game companies have been long claiming that women flat out don’t play games at all, and thus don’t count as gamers, are not part of the audience, don’t deserve input, don’t deserve safe gaming spaces, don’t deserve more games that are made with women in mind (or at the very least, games that have more playable women characters and less overall sexualized violence towards women). This has been going on for years. Women who speak out about sexism in games, again, receive rape and death threats. 

This study doesn’t prove women are a huge majority over men, but when women are completely dismissed in general, a 1% margin IS a huge deal. It shows numbers well high enough to counter the “girls don’t game” myth. It shows that adult women outnumber teenage males, so gaming companies can no longer act like teen males are the only demographic worth pursuing. When half the overall audience is women, even though male gamers have long insisted that women gamers don’t count at all, that’s huge. That’s a whopping great big huge deal. 

New Animation Software 「EmoFuri」 Helps Animate Illustrations Instantly!

krmgn:

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E-mote Free Movie Maker, shortened EmoFuri, is a new Windows software released by M2 that helps artists easily animate photoshop illustrations in a 2D-3D style! EmoFuri uses PSD files of character illustrations to animate them.

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EmoFuri is free for download! Try it out here!

See more EmoFuri animations here!

Title: I And Love And You Artist: The Avett Brothers 19,183 plays

softshinythings:

The Avett Brothers | I And Love And You

ah, brooklyn, brooklyn, take me in
are you aware the shape i’m in?
my hands, they shake, my head, it spins
ah, brooklyn, brooklyn, take me in

(via tsukkuyomi)

#music  

lulles:

Process of this piece.

h-a-r-p-o:

Dan Fessler’s HD Index Painting Technique let’s you paint pixel art in Photoshop in a non-destructive manner, and lets you use pretty much every tool in a perfectly pixel-gradient fashion!

(via helpfulharrie)

Legend of Korra: season 3 finale

Many thanks to the Legend of Korra staff for giving us such an incredible season, from start to finish. Well done!

Title: Take Me Home, Country Roads Artist: John Denver 887 plays
#music  

andatsea:

Some process gifs as an overview of my general approach when it comes to painting. I have made other posts about my process before (which you can access through the #answers tag) but it does seem to be a popular thing to ask about, so here’s another one-size-fits-all kind of answer.

For environments I follow a very loose sketch and move right into blocking out main shapes and overall colour scheme. For things that may require more detail due to proximity (e.g. faces) I will do cleaner lines.

It can be fun to paint messily (see the maidenhair drawing) but in many cases you may want to adopt habits which will speed up your process such as locking down transparency (or use layer masks or both) for things which need it so you won’t be wasting time cleaning up edges later. Natural shapes are more forgiving of lines which are out of perspective; don’t be afraid to use things like polygonal lasso or shapes when drawing buildings. Use large brushes when building up colour scheme; the whole thing will read better without unplanned strokes everywhere.

Sometimes I get comments about detail. My paintings aren’t usually very detailed. I like to draw things from far away, and the further away something is the easier it is to draw. Shapes can be implied. There is no need to draw every petal of a flower or ever branch of a tree or every blade of grass. A few blades of grass can hint at a whole lawn.

For brushes I primarily like to use Photoshop’s default hard/soft circle brushes, occasionally flattened to an oval. The default chalk series is also good. I also often make custom brushes for paintings, especially for different types of foliage. When making or using brushes pay attention to brush settings like Scattering, Brush Tip Shape > Spacing, and Shape Dynamics > Angle Jitter. There is no magical brush which will solve all your painting problems. There are brushes which are better suited for some purposes than others (e.g. a general leaf shape with scattering and angle jitter). Learn how to fish.

After all your fundamentals are there the painting process is really just a matter of defining and rendering until you feel like it’s time to stop. This is the easiest part, although depending on how defined you want your painting to be it can also be the most time consuming.

That’s all for now. :)

korranation:

Tomorrow.

12pm EST.

Nick.com.

Be there.

korranation:

Don’t miss Book 3’s incredible conclusion this Friday at 12pm EST on nick.com!

Brace yourselves!!!!

(via michaeldantedimartino)

aysahrhia:

derpygrooves:

W-

WHAT

Yup, super handy trick to know!

(via orangeheadspace)

Title: Wolf Artist: Now, Now 4,841 plays

I would kill to be the cold

I liked this album. It was fun.

(via cloudedart)

#music  

I did this awhile back, but I don’t think I ever posted it. I was testing out the various brushes MS5 that I had never really bothered to use before.

#art  

itsyybitsycupcakes asked: Hello! I read your FAQ and I hope that you havent answered this question before, if so Im sorry! Anywho I was wondering how do you shade / highlight your pictures. Ive been incredibly frustrated with my drawings lately to the point that I wont even finish a drawing. Im forcing myself too but Im still not satisfied. Thank you for all your help! <3

kinomatika:

Step by step, this is how I did it:

1. I had a sketch on a hot pink layer. I duplicated the sketch, turned the luminescence down, merged it all together. Slapped on a base skintone, merged that with the sketch.

2. I colorpicked a shading tone from the linework that ended up being like a vaguely purply-peach color. I made a little palette on the side for colors I’d be working with. Also, I’m painting all of this entirely on one layer so that’s something to keep in mind.

3. Grabbed some more colors for my shading palette from the linework + base color layer. Started playing with highlights as well.

4. Started blocking in where I wanted darker colors for the shading and kept on blending the highlights.

5. blend blend blend blend colourpick blend blend colourpick blend etc etc ad nauseum

6. thought the colours were looking a little washed out, so i duplicated the layer, set the duplicated layer to shade, turned it down to like 11% opacity, hue shifted it to be more peachy/pink.

7. decided it was TOO pink, hue shifted it to be more neutral/yellow.

8. shade shade shade blend blend colourpick define highlights define details define define define. Opacity of my brush was varying a LOT here, like fluctuating every 7-10 strokes. 

9. LE YEUX!

10. more defining. I narrowed the bridge of his nose a little and added more highlights.

11. LES YEUX! Deux yeux. Also more shading, hon hon hon.

12. Eyes are done. i think that’s the only thing thats changed here.

13. Alors, he is looking like he’s got some life in him now. This was a multiply layer, 100%, veeeery pale pink fluffed out with white.

14. And we’re done. This layer was a little bit of highlighting on the apples of his cheeks, around his eyes a bit more, I think I adjusted the weird neck-saddle shadow he’s got going on there, annnnd that’s about it!

Hope that helped! 

30 Day Week Drawing Challenge: An animal you’ve never drawn before

I’m trying the 30 week drawing challenge (I saw “the,” but I just found out there are a butt-ton of them), so here are animals I have never drawn before. While the hyena was my favorite to draw, the armadillo was my favorite to paint.